qmk

QMK Firmware
git clone git://git.z3bra.org/qmk.git
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rgb_matrix_effects.inc (1892B)


      1 // Add your new core rgb matrix effect here, order determins enum order, requires "rgb_matrix_animations/ directory
      2 #include "rgb_matrix_animations/solid_color_anim.h"
      3 #include "rgb_matrix_animations/alpha_mods_anim.h"
      4 #include "rgb_matrix_animations/gradient_up_down_anim.h"
      5 #include "rgb_matrix_animations/breathing_anim.h"
      6 #include "rgb_matrix_animations/colorband_sat_anim.h"
      7 #include "rgb_matrix_animations/colorband_val_anim.h"
      8 #include "rgb_matrix_animations/colorband_pinwheel_sat_anim.h"
      9 #include "rgb_matrix_animations/colorband_pinwheel_val_anim.h"
     10 #include "rgb_matrix_animations/colorband_spiral_sat_anim.h"
     11 #include "rgb_matrix_animations/colorband_spiral_val_anim.h"
     12 #include "rgb_matrix_animations/cycle_all_anim.h"
     13 #include "rgb_matrix_animations/cycle_left_right_anim.h"
     14 #include "rgb_matrix_animations/cycle_up_down_anim.h"
     15 #include "rgb_matrix_animations/rainbow_moving_chevron_anim.h"
     16 #include "rgb_matrix_animations/cycle_out_in_anim.h"
     17 #include "rgb_matrix_animations/cycle_out_in_dual_anim.h"
     18 #include "rgb_matrix_animations/cycle_pinwheel_anim.h"
     19 #include "rgb_matrix_animations/cycle_spiral_anim.h"
     20 #include "rgb_matrix_animations/dual_beacon_anim.h"
     21 #include "rgb_matrix_animations/rainbow_beacon_anim.h"
     22 #include "rgb_matrix_animations/rainbow_pinwheels_anim.h"
     23 #include "rgb_matrix_animations/raindrops_anim.h"
     24 #include "rgb_matrix_animations/jellybean_raindrops_anim.h"
     25 #include "rgb_matrix_animations/typing_heatmap_anim.h"
     26 #include "rgb_matrix_animations/digital_rain_anim.h"
     27 #include "rgb_matrix_animations/solid_reactive_simple_anim.h"
     28 #include "rgb_matrix_animations/solid_reactive_anim.h"
     29 #include "rgb_matrix_animations/solid_reactive_wide.h"
     30 #include "rgb_matrix_animations/solid_reactive_cross.h"
     31 #include "rgb_matrix_animations/solid_reactive_nexus.h"
     32 #include "rgb_matrix_animations/splash_anim.h"
     33 #include "rgb_matrix_animations/solid_splash_anim.h"