qmk

QMK Firmware
git clone git://git.z3bra.org/qmk.git
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keymap.c (7480B)


      1 
      2 #include QMK_KEYBOARD_H
      3 #include "drashna.h"
      4 
      5 // clang-format off
      6 #define LAYOUT_iris_base( \
      7     K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
      8     K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
      9     K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A  \
     10   ) \
     11   LAYOUT_wrapper( \
     12      KC_ESC,  ________________NUMBER_LEFT________________,                       ________________NUMBER_RIGHT_______________, KC_MINS, \
     13      KC_TAB , K01,    K02,     K03,      K04,     K05,                           K06,     K07,     K08,     K09,     K0A,     KC_BSLS, \
     14      KC_C1R3, K11,    K12,     K13,      K14,     K15,                           K16,     K17,     K18,     K19,     K1A,     KC_QUOT, \
     15      OS_LSFT, CTL_T(K21), K22, K23,      K24,     K25,     OS_LALT,     OS_RGUI, K26,     K27,     K28,     K29, RCTL_T(K2A), OS_RSFT, \
     16                              KC_GRV, KC_SPC,  LT(_LOWER,KC_BSPC),         LT(_RAISE,KC_DEL),  KC_ENT,  RAISE                           \
     17   )
     18 #define LAYOUT_iris_base_wrapper(...)       LAYOUT_iris_base(__VA_ARGS__)
     19 
     20 
     21 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     22 
     23   [_QWERTY] = LAYOUT_iris_base_wrapper(
     24     _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
     25     _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
     26     _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
     27   ),
     28 
     29   [_COLEMAK] = LAYOUT_iris_base_wrapper(
     30     _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
     31     _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
     32     _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
     33   ),
     34 
     35   [_DVORAK] = LAYOUT_iris_base_wrapper(
     36     _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
     37     _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
     38     _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
     39   ),
     40 
     41   [_WORKMAN] = LAYOUT_iris_base_wrapper(
     42     _________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
     43     _________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
     44     _________________WORKMAN_L3________________, _________________WORKMAN_R3________________
     45   ),
     46 
     47   [_NORMAN] = LAYOUT_iris_base_wrapper(
     48     _________________NORMAN_L1_________________, _________________NORMAN_L1_________________,
     49     _________________NORMAN_L2_________________, _________________NORMAN_R2_________________,
     50     _________________NORMAN_L3_________________, _________________NORMAN_R3_________________
     51   ),
     52 
     53   [_MALTRON] = LAYOUT_iris_base_wrapper(
     54     _________________MALTRON_L1________________, _________________MALTRON_R1________________,
     55     _________________MALTRON_L2________________, _________________MALTRON_R2________________,
     56     _________________MALTRON_L3________________, _________________MALTRON_R3________________
     57   ),
     58 
     59   [_EUCALYN] = LAYOUT_iris_base_wrapper(
     60     _________________EUCALYN_L1________________, _________________EUCALYN_R1________________,
     61     _________________EUCALYN_L2________________, _________________EUCALYN_R2________________,
     62     _________________EUCALYN_L3________________, _________________EUCALYN_R3________________
     63   ),
     64 
     65   [_CARPLAX] = LAYOUT_iris_base_wrapper(
     66     _____________CARPLAX_QFMLWY_L1_____________, _____________CARPLAX_QFMLWY_R1_____________,
     67     _____________CARPLAX_QFMLWY_L2_____________, _____________CARPLAX_QFMLWY_R2_____________,
     68     _____________CARPLAX_QFMLWY_L3_____________, _____________CARPLAX_QFMLWY_R3_____________
     69   ),
     70 
     71   [_MODS] = LAYOUT_wrapper(
     72      _______, ___________________BLANK___________________,                       ___________________BLANK___________________, _______,
     73      _______, ___________________BLANK___________________,                       ___________________BLANK___________________, _______,
     74      _______, ___________________BLANK___________________,                       ___________________BLANK___________________, _______,
     75      KC_LSFT, ___________________BLANK___________________, _______,     _______, ___________________BLANK___________________, KC_RSFT,
     76                                        _______, _______, _______,         _______, _______, _______
     77   ),
     78 
     79   [_GAMEPAD] = LAYOUT_wrapper(
     80      KC_ESC,  KC_NO,   KC_1,    KC_2,    KC_3,    KC_P,                          _______, _______, _______, _______, _______, _______,
     81      KC_F1,   KC_K,    KC_Q,    KC_W,    KC_E,    KC_R,                          _______, _______, _______, _______, _______, _______,
     82      KC_TAB,  KC_G,    KC_A,    KC_S,    KC_D,    KC_F,                          _______, _______, _______, _______, _______, _______,
     83      KC_LCTL, KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_H,    TG_GAME,     _______, _______, _______, _______, _______, _______, _______,
     84                                        LOWER,   KC_V,    KC_SPC,          _______, _______, _______
     85   ),
     86 
     87 
     88   [_LOWER] = LAYOUT_wrapper(
     89      KC_F12,  _________________FUNC_LEFT_________________,                       _________________FUNC_RIGHT________________, KC_F11,
     90      KC_TILD, _________________LOWER_L1__________________,                       _________________LOWER_R1__________________, _______,
     91      _______, ___________________BLANK___________________,                       _________________LOWER_R2__________________, KC_PIPE,
     92      _______, ___________________BLANK___________________, _______,     _______, _________________LOWER_R3__________________, _______,
     93                                        _______, _______, _______,         _______, _______, _______
     94   ),
     95 
     96   [_RAISE] = LAYOUT_wrapper(
     97       KC_F12,  _________________FUNC_LEFT_________________,                      _________________FUNC_RIGHT________________, KC_F11,
     98       KC_GRV,  _________________RAISE_L1__________________,                      _________________RAISE_R1__________________, _______,
     99       _______, _________________RAISE_L2__________________,                      _________________RAISE_R2__________________, KC_BSLS,
    100       _______, _________________RAISE_L3__________________, _______,    _______, _________________RAISE_R3__________________, _______,
    101                                         _______, _______, _______,        _______, _______, _______
    102    ),
    103 
    104   [_ADJUST] = LAYOUT_wrapper(
    105       KC_MAKE, _______, _______, _______, _______, _______,                      _________________ADJUST_R1_________________, KC_RST,
    106       VRSN,    _________________ADJUST_L1_________________,                      KC_NUKE, _______, _______, _______, _______, EEP_RST,
    107       _______, _________________ADJUST_L2_________________,                      _________________ADJUST_R2_________________, TG_MODS,
    108       _______, _________________ADJUST_L3_________________, TG_GAME,    _______, _________________ADJUST_R3_________________, KC_MPLY,
    109                                         _______, _______, _______,        _______, _______, _______
    110    )
    111 
    112 };
    113 // clang-format on
    114 
    115 void matrix_init_keymap(void) {
    116 #ifndef CONVERT_TO_PROTON_C
    117     setPinOutput(D5);
    118     writePinHigh(D5);
    119 
    120     setPinOutput(B0);
    121     writePinHigh(B0);
    122 #endif
    123 }
    124 
    125 void keyboard_post_init_keymap(void) {
    126 #if BACKLIGHT_ENABLE
    127     backlight_enable();
    128     backlight_level(5);
    129 #    ifdef BACKLIGHT_BREATHING
    130     breathing_enable();
    131 #    endif
    132 #endif
    133 }