qmk

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commit e83e3165559eba17a965541726b5c09112bab9d5
parent e01b2d518a1a08ce07278ef9a38c7a793c843749
Author: XScorpion2 <rcalt2vt@gmail.com>
Date:   Mon,  6 May 2019 17:29:13 -0500

[Keyboard] Enable RGBLIGHT_ANIMATIONS by default on the Zen rev2 (#5805)

* Enable RGBLIGHT_ANIMATIONS by default on the Zen rev2

* Also fixing OLED as it is upside down

Diffstat:
keyboards/zen/rev2/config.h | 1+
keyboards/zen/rev2/rev2.c | 4++--
2 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/keyboards/zen/rev2/config.h b/keyboards/zen/rev2/config.h @@ -65,6 +65,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. /* ws2812 RGB LED */ #define RGBLED_NUM 34 // Number of LEDs +#define RGBLIGHT_ANIMATIONS /* * Feature disable options diff --git a/keyboards/zen/rev2/rev2.c b/keyboards/zen/rev2/rev2.c @@ -24,7 +24,7 @@ const char* layer_name_user(uint32_t layer) { __attribute__((weak)) void render_status(void) { - // Setup for 90 degree rendering because it's awesome! + // Setup for 270 degree rendering because it's awesome! // It can house 16 lines of text, with 5 letters each line // Render to mode icon static const char PROGMEM mode_logo[2][4] = { @@ -49,7 +49,7 @@ void render_status(void) { oled_rotation_t oled_init_user(oled_rotation_t rotation) { if (is_keyboard_master()) - return OLED_ROTATION_90; // flips the display 90 degrees if mainhand + return OLED_ROTATION_270; // flips the display 270 degrees if mainhand return rotation; }