qmk

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commit e0d467dbab1209b2838d1919b677a0449dfc8ba7
parent 449736c06de1215229e5b384b9dcec8362caa9db
Author: J.net <jennette.reid@vidyard.com>
Date:   Thu, 26 Jul 2018 17:30:01 -0400

Keymap: jennetters fourier split 40% keymap (#3487)

* jennetters fourier keymap, tapdance declarations and reformatted keymap file for readbility

* Update rules and keymap to follow new makefile setup.

* Add #pragma once to config.h

Diffstat:
keyboards/fourier/keymaps/jennetters/config.h | 32++++++++++++++++++++++++++++++++
keyboards/fourier/keymaps/jennetters/keymap.c | 149+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
keyboards/fourier/keymaps/jennetters/rules.mk | 2++
3 files changed, 183 insertions(+), 0 deletions(-)

diff --git a/keyboards/fourier/keymaps/jennetters/config.h b/keyboards/fourier/keymaps/jennetters/config.h @@ -0,0 +1,31 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#define TAPPING_TERM 100 + +/* Try to prevent sticky keys */ +#define PREVENT_STUCK_MODIFIERS + +/* Use I2C or Serial, not both */ + +#define USE_SERIAL +// #define USE_I2C+ \ No newline at end of file diff --git a/keyboards/fourier/keymaps/jennetters/keymap.c b/keyboards/fourier/keymaps/jennetters/keymap.c @@ -0,0 +1,148 @@ +#include QMK_KEYBOARD_H + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BASE 0 +#define _FN1 1 +#define _FN2 2 + +enum custom_keycodes { + QWERTY = SAFE_RANGE, +}; + +#define KC_ KC_TRNS +#define _______ KC_TRNS +#define XXXXXXX KC_NO +#define KC_FN1 MO(_FN1) +#define KC_FN2 MO(_FN2) +#define KC_SPFN1 LT(_FN1, KC_SPACE) +#define KC_SPFN2 LT(_FN2, KC_SPACE) +#define KC_BSFN1 LT(_FN1, KC_BSPC) +#define KC_BSFN2 LT(_FN2, KC_BSPC) +#define KC_RST RESET +#define KC_DBUG DEBUG +#define KC_RTOG RGB_TOG +#define KC_RMOD RGB_MOD +#define KC_RHUI RGB_HUI +#define KC_RHUD RGB_HUD +#define KC_RSAI RGB_SAI +#define KC_RSAD RGB_SAD +#define KC_RVAI RGB_VAI +#define KC_RVAD RGB_VAD + +//Tap Dance Declarations +enum { + ESC_GR = 0, + Q_1, + W_2, + E_3, + R_4, + T_5, + Y_6, + U_7, + I_8, + O_9, + P_0, + MIN_LB, + EQL_RB, + SCL_QUO +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[_BASE] = LAYOUT( + // ,----+----+----+----+----+----|----+----+----+----+----+----+----. + // |ESC | Q1 | W2 | E3 | R4 | T5 | Y6 | U7 | I8 | O9 | P0 | -[ | =] | + // |----`----`----`----`----`----|----`----`----`----`----`----`----| + // | TAB | A | S | D | F | G | H | H | J | K | L | BKSP | + // |-----`----`----`----`----`----|----`----`----`----`----`--------| + // | SHIFT | Z | X | C | V | B | N | M | , | . | / | SHFT | + // |-------`----`----`----`----`----|----`----`----`----`----`------| + // | CTL | SYS| ALT | SP SPACE | SPACE | FN1 | CTL | \ | ENT | + // `-----+----+-----+----+--------|--------+-----+------+----+------' + + TD(ESC_GR), TD(Q_1), TD(W_2), TD(E_3), TD(R_4), TD(T_5), TD(Y_6), TD(U_7), TD(I_8), TD(O_9), TD(P_0),TD(MIN_LB),TD(EQL_RB), \ + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TD(SCL_QUO), KC_BSPC, \ + KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, \ + KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_SPACE, KC_SPACE, KC_FN1, KC_LCTL, KC_NUBS, KC_ENTER + ), + + [_FN1] = LAYOUT_kc( + // ,----+----+----+----+----+----|----+----+----+----+----+----+----. + // | | | UP | | | | | | | | | | | + // |----`----`----`----`----`----|----`----`----`----`----`----`----| + // | | LT | DN | RT | | | | | | | ' | DEL | + // |-----`----`----`----`----`----|----`----`----`----`----`--------| + // | | | | | | | | | | |PIPE| | + // |-------`----`----`----`----`----|----`----`----`----`----`------| + // | | | | | | | | | | | + // `-----+----+-----+----+--------|--------+-----+------+----+------' + + , , UP, , , , , , , , , , , \ + , LEFT, DOWN, RIGHT, , , , , , , QUOT, DEL, \ + , , , , , , , , , , NUBS, , \ + , , , , , , , , , + ), + + [_FN2] = LAYOUT_kc( + // ,----+----+----+----+----+----|----+----+----+----+----+----+----. + // | | | | | | | | | | | | | | + // |----`----`----`----`----`----|----`----`----`----`----`----`----| + // | | | | | | | | | | | | | + // |-----`----`----`----`----`----|----`----`----`----`----`--------| + // | | | | | | | | | | | | | + // |-------`----`----`----`----`----|----`----`----`----`----`------| + // | | | | | | | | | | | + // `-----+----+-----+----+--------|--------+-----+------+----+------' + + , , , , , , , , , , , , , \ + , , , , , , , , , , , , \ + , , , , , , , , , , , , \ + , , , , , , , , , + ) + +}; + +void esc_gr_finished (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + register_code (KC_ESC); + } else if (state->count == 2) { + register_code (KC_GRV); + } else { + register_code (KC_LSFT); + register_code (KC_GRV); + } +} + +void esc_gr_reset (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + unregister_code (KC_ESC); + } else if (state->count == 2) { + unregister_code (KC_GRV); + } else { + unregister_code (KC_LSFT); + unregister_code (KC_GRV); + } +} + +//Tap Dance Definitions +qk_tap_dance_action_t tap_dance_actions[] = { +[ESC_GR] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, esc_gr_finished, esc_gr_reset), //Tap once for ESC, twice for `, thrice for ~ +[Q_1] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_1), //Tap once for Q, twice for 1/! +[W_2] = ACTION_TAP_DANCE_DOUBLE(KC_W, KC_2), //Tap once for W, twice for 2/@ +[E_3] = ACTION_TAP_DANCE_DOUBLE(KC_E, KC_3), //Tap once for E, twice for 3/# +[R_4] = ACTION_TAP_DANCE_DOUBLE(KC_R, KC_4), //Tap once for R, twice for 4/$ +[T_5] = ACTION_TAP_DANCE_DOUBLE(KC_T, KC_5), //Tap once for T, twice for 5/% +[Y_6] = ACTION_TAP_DANCE_DOUBLE(KC_Y, KC_6), //Tap once for Y, twice for 6/^ +[U_7] = ACTION_TAP_DANCE_DOUBLE(KC_U, KC_7), //Tap once for U, twice for 7/& +[I_8] = ACTION_TAP_DANCE_DOUBLE(KC_I, KC_8), //Tap once for I, twice for 8/* +[O_9] = ACTION_TAP_DANCE_DOUBLE(KC_O, KC_9), //Tap once for O, twice for 9/( +[P_0] = ACTION_TAP_DANCE_DOUBLE(KC_P, KC_0), //Tap once for P, twice for 0/) +[MIN_LB] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_LBRC), //Tap once for -, twice for [/{ +[EQL_RB] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_RBRC), //Tap once for =, twice for ]/} +[SCL_QUO] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT) //Tap once for ;, '/" +// Other declarations would go here, separated by commas, if you have them +};+ \ No newline at end of file diff --git a/keyboards/fourier/keymaps/jennetters/rules.mk b/keyboards/fourier/keymaps/jennetters/rules.mk @@ -0,0 +1 @@ +TAP_DANCE_ENABLE = yes+ \ No newline at end of file