qmk

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commit b23752c840e4bcd4a6476d6956f2909514d0ecf0
parent 448d3ad8dea82a5a71d29fb26d04f44e2a07123e
Author: David Rambo <davrambo@gmail.com>
Date:   Tue,  2 Apr 2019 14:50:22 -0400

[Keymap] Minor update to my XD75 keymap (#5531)

* Updated iris, planck, and xd75 keymaps

* Added brightness down and up to commented layout of Symbol layer.

* updated config files for planck and iris

* removed unnecessary include lines from iris and planck config files

* updated XD75's PC layer and its NAVPC toggle layer

* fixed typo in alias declaration for C_BSPS

* changed alias names for BSPC toggle keys

Diffstat:
keyboards/xd75/keymaps/davidrambo/keymap.c | 12++++++------
1 file changed, 6 insertions(+), 6 deletions(-)

diff --git a/keyboards/xd75/keymaps/davidrambo/keymap.c b/keyboards/xd75/keymaps/davidrambo/keymap.c @@ -2,14 +2,14 @@ //aliases for clarity in layering #define A_BSPC LALT(KC_BSPC) // delete whole word in Mac -#define C_BSPS LCTL(KC_BSPC) // delete whole word in PC +#define C_BSPC LCTL(KC_BSPC) // delete whole word in PC #define A_LEFT LALT(KC_LEFT) #define A_RGHT LALT(KC_RGHT) #define C_RGHT LCTL(KC_RGHT) #define C_LEFT LCTL(KC_LEFT) #define SftEnt SFT_T(KC_ENT) -#define GBSPC LGUI_T(KC_BSPC) -#define CBSPC LCTL_T(KC_BSPC) +#define BS_GUI LGUI_T(KC_BSPC) +#define BS_CTL LCTL_T(KC_BSPC) // internet browser tab shortcuts and window/application swapping for Mac and Win #define GSL LGUI(S(KC_LEFT)) // back one tab in Safari @@ -62,7 +62,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_GESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_LBRC, KC_BSLS, KC_RBRC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, NAV , KC_A, KC_R, KC_S, KC_T, KC_D, KC_PGUP, KC_ESC , KC_ENT , KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, SftLck , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGDN, KC_UP , KC_ENT , KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SftEnt , - KC_DEL , KC_LGUI, KC_LCTL, KC_LALT, KC_LGUI, GBSPC, KC_LEFT, KC_DOWN, KC_RGHT, KC_SPC, MO(3) , KC_RGUI, KC_RALT, KC_RCTL, BL_STEP + KC_DEL , KC_LGUI, KC_LCTL, KC_LALT, KC_LGUI, BS_GUI, KC_LEFT, KC_DOWN, KC_RGHT, KC_SPC, MO(3) , KC_RGUI, KC_RALT, KC_RCTL, BL_STEP ), // Windows Layer: essentially swaps Control and GUI @@ -72,7 +72,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NAVPC , _______, _______, _______, _______, _______, _______, KC_MPLY, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, KC_LCTL, KC_LGUI, _______, KC_LCTL, _______, _______, _______, _______, _______, _______, KC_RCTL, KC_RALT, KC_RGUI, _______ + _______, KC_LCTL, KC_LGUI, _______, KC_LCTL, BS_CTL , _______, _______, _______, _______, _______, KC_RCTL, KC_RALT, KC_RGUI, _______ ), [_GAME] = LAYOUT_ortho_5x15( /* Gaming Layer */ @@ -118,7 +118,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_TAB , C_LEFT, KC_UP, C_RGHT , KC_DEL , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CTLPGUP, KC_LEFT, KC_DOWN, KC_RGHT, CTLPGDN, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, A_TAB , CBSPC , KC_HOME, KC_END , _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, A_TAB , C_BSPC , KC_HOME, KC_END , _______, _______, RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ) };