qmk

Unnamed repository; edit this file 'description' to name the repository.
git clone git://git.z3bra.org/qmk.git
Log | Files | Refs | Submodules | LICENSE

commit 4ca65bb6c6cc525b1cb65c5e2d3db73c00e111f9
parent b6db61b922f4264803014cfa3def094a909acc2a
Author: dlaroe <dlaroe@gmail.com>
Date:   Sun, 18 Mar 2018 00:21:01 -0400

retry of PR #2540 (#2554)

* reforked, untarred keymaps, added CRS and renamed my keymap folders

* Update readme.md

corrected a typo

Diffstat:
keyboards/lets_split/keymaps/dale/config.h | 37-------------------------------------
keyboards/lets_split/keymaps/dale/keymap.c | 217-------------------------------------------------------------------------------
keyboards/lets_split/keymaps/dale/rules.mk | 0
keyboards/lets_split/keymaps/dlaroe/config.h | 37+++++++++++++++++++++++++++++++++++++
keyboards/lets_split/keymaps/dlaroe/keymap.c | 260+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
keyboards/lets_split/keymaps/dlaroe/rules.mk | 0
keyboards/planck/keymaps/dale/config.h | 36------------------------------------
keyboards/planck/keymaps/dale/keymap.c | 250-------------------------------------------------------------------------------
keyboards/planck/keymaps/dale/readme.md | 6------
keyboards/planck/keymaps/dale/rules.mk | 25-------------------------
keyboards/planck/keymaps/dlaroe/config.h | 36++++++++++++++++++++++++++++++++++++
keyboards/planck/keymaps/dlaroe/keymap.c | 273+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
keyboards/planck/keymaps/dlaroe/readme.md | 12++++++++++++
keyboards/planck/keymaps/dlaroe/rules.mk | 25+++++++++++++++++++++++++
keyboards/preonic/keymaps/dale/config.h | 30------------------------------
keyboards/preonic/keymaps/dale/keymap.c | 296-------------------------------------------------------------------------------
keyboards/preonic/keymaps/dale/readme.md | 2--
keyboards/preonic/keymaps/dale/rules.mk | 25-------------------------
keyboards/preonic/keymaps/dlaroe/config.h | 30++++++++++++++++++++++++++++++
keyboards/preonic/keymaps/dlaroe/keymap.c | 260+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
keyboards/preonic/keymaps/dlaroe/readme.md | 7+++++++
keyboards/preonic/keymaps/dlaroe/rules.mk | 25+++++++++++++++++++++++++
keyboards/sweet16/keymaps/dlaroe/keymap.c | 38++++++++++++++++++++++++++++++++++++++
keyboards/sweet16/keymaps/dlaroe/readme.md | 3+++
layouts/community/ortho_4x12/crs/config.h | 38++++++++++++++++++++++++++++++++++++++
layouts/community/ortho_4x12/crs/keymap.c | 257+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
layouts/community/ortho_4x12/crs/readme.md | 15+++++++++++++++
27 files changed, 1316 insertions(+), 924 deletions(-)

diff --git a/keyboards/lets_split/keymaps/dale/config.h b/keyboards/lets_split/keymaps/dale/config.h @@ -1,37 +0,0 @@ -/* -This is the c configuration file for the keymap - -Copyright 2012 Jun Wako <wakojun@gmail.com> -Copyright 2015 Jack Humbert - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#ifndef CONFIG_USER_H -#define CONFIG_USER_H - -#include "config_common.h" - -/* Use I2C or Serial, not both */ - -#define USE_SERIAL -// #define USE_I2C - -/* Select hand configuration */ - -#define MASTER_LEFT -// #define MASTER_RIGHT -// #define EE_HANDS - -#endif diff --git a/keyboards/lets_split/keymaps/dale/keymap.c b/keyboards/lets_split/keymaps/dale/keymap.c @@ -1,217 +0,0 @@ -// Can't Remember Sh*t Keymap for Let's Split -// Trying to fit as many characters as possible on the default layer -// as its easier for me to remember logical functions than characters -// Also, I like me some numpad - - -#include "lets_split.h" -#include "action_layer.h" -#ifdef AUDIO_ENABLE - #include "audio.h" -#endif -#include "eeconfig.h" - -extern keymap_config_t keymap_config; - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _QWERTY 0 -#define _GAME 1 -#define _LOWER 3 -#define _RAISE 4 -#define _ADJUST 16 - -enum custom_keycodes { - QWERTY = SAFE_RANGE, - GAME, - LOWER, - RAISE, - BACKLIT, -}; - -// Fillers to make layering more clear -#define _______ KC_TRNS -#define XXXXXXX KC_NO - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - -/* Qwerty - * ,-----------------------------------------------------------------------------------. - * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | Tab | A | S | D | F | G | H | J | K | L | ; | ' | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Ctrl | GUI | \ | Alt | Lower|SpcRse| Space|Raise | [ | - | = | ] | - * `-----------------------------------------------------------------------------------' - */ -[_QWERTY] = KEYMAP( \ - KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ - KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \ - KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, LT(4, KC_SPC), KC_SPC, RAISE, LT(3, KC_LBRC), KC_MINS, KC_EQL, CTL_T(KC_RBRC) \ -), - -/* Game - * ,-----------------------------------------------------------------------------------. - * | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * |Shift | A | S | D | F | G | H | J | K | L | ; | ' | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | Ctrl | Z | X | C | V | B | N | M | , | . | / |Enter | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Alt | 4 | 3 | 2 | Lower| Space |Raise | Left | Down | Up | Right| - * `-----------------------------------------------------------------------------------' - */ -[_GAME] = KEYMAP( \ - KC_1, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ - KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ - KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______ , \ - KC_LALT, KC_4, KC_3, KC_2, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \ -), - - -/* Lower (switched to # because KP# were weird in terminal emulators) - * ,-----------------------------------------------------------------------------------. - * | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | NumLk| F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Esc | | | | | | 0 | | | | KP_+ | | - * `-----------------------------------------------------------------------------------' - */ -[_LOWER] = KEYMAP( \ - KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \ - _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR, \ - _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_SLSH, _______, \ - KC_ESC, _______, _______, _______, _______, _______, KC_0, _______, _______, _______, KC_PLUS, _______ \ -), - -/* Raise - * ,-----------------------------------------------------------------------------------. - * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | | Wh Dn| M-L | M-Dn | M-R | ACL0 | ACL1 | ACL2 | | | \ | | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | App | | | | | Ins | | Home | PGDN | PGUP | End | - * `-----------------------------------------------------------------------------------' - */ -[_RAISE] = KEYMAP( \ - KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \ - KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV, \ - _______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, KC_BSLASH, _______, \ - _______, KC_APP, _______, _______, _______, _______, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \ -), - -/* Adjust (Lower + Raise) - * ,-----------------------------------------------------------------------------------. - * | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | | | |Aud on|Audoff| Game |AGswap|AGnorm| | | | | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Brite| | | | | | | BL_T |BL_DEC|BL_INC|BL_ST | - * `-----------------------------------------------------------------------------------' - */ -[_ADJUST] = KEYMAP( \ - LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, _______, LALT(LCTL(KC_DEL)), \ - _______, _______, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, _______, _______, _______, _______, \ - _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, \ - BACKLIT, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP \ -) - - -}; - -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is. -{ - switch(id) { - case 0: // this would trigger when you hit a key mapped as M(0) - if (record->event.pressed) { - return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes - } - break; - } - return MACRO_NONE; -}; - - -#ifdef AUDIO_ENABLE -float tone_qwerty[][2] = SONG(QWERTY_SOUND); -float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); -#endif - - -void persistant_default_layer_set(uint16_t default_layer) { - eeconfig_update_default_layer(default_layer); - default_layer_set(default_layer); -} - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case QWERTY: - if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(tone_qwerty); - #endif - persistant_default_layer_set(1UL<<_QWERTY); - } - return false; - break; - case GAME: - if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(music_scale); - #endif - persistant_default_layer_set(1UL<<_GAME); - } - return false; - break; - - - case LOWER: - if (record->event.pressed) { - layer_on(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } else { - layer_off(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case RAISE: - if (record->event.pressed) { - layer_on(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } else { - layer_off(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case BACKLIT: - if (record->event.pressed) { - register_code(KC_RSFT); - #ifdef BACKLIGHT_ENABLE - backlight_step(); - #endif - } else { - unregister_code(KC_RSFT); - } - return false; - break; - } - return true; -} - -void matrix_init_user(void) { - -} diff --git a/keyboards/lets_split/keymaps/dale/rules.mk b/keyboards/lets_split/keymaps/dale/rules.mk diff --git a/keyboards/lets_split/keymaps/dlaroe/config.h b/keyboards/lets_split/keymaps/dlaroe/config.h @@ -0,0 +1,37 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "config_common.h" + +/* Use I2C or Serial, not both */ + +#define USE_SERIAL +// #define USE_I2C + +/* Select hand configuration */ + +#define MASTER_LEFT +// #define MASTER_RIGHT +// #define EE_HANDS + +#endif diff --git a/keyboards/lets_split/keymaps/dlaroe/keymap.c b/keyboards/lets_split/keymaps/dlaroe/keymap.c @@ -0,0 +1,260 @@ +// Can't Remember Sh*t Keymap for Let's Split +// Trying to fit as many characters as possible on the default layer +// as its easier for me to remember logical functions than characters +// Also, I like me some numpad + + +#include "lets_split.h" +#include "action_layer.h" +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif +#include "eeconfig.h" + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _ARROW 1 +#define _GAME 2 +#define _LOWER 3 +#define _RAISE 4 +#define _PLOVER 5 +#define _ADJUST 16 + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + ARROW, + GAME, + LOWER, + RAISE, + BACKLIT, + PLOVER, + EXT_PLV +}; + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-----------------------------------------------------------------------------------. + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | A | S | D | F | G | H | J | K | L | ; | ' | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | GUI | \ | Alt | Lower|SpcRse| Space|Raise | [ | - | = | ] | + * `-----------------------------------------------------------------------------------' + */ +[_QWERTY] = KEYMAP( \ + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \ + KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, LT(4, KC_SPC), KC_SPC, RAISE, LT(3, KC_LBRC), KC_MINS, KC_EQL, CTL_T(KC_RBRC) \ +), + +/* Arrow + * ,-----------------------------------------------------------------------------------. + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | A | S | D | F | G | H | J | K | L | ; | ' | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | GUI | \ | Alt | Lower|SpcRse| Space|Raise | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_ARROW] = KEYMAP( \ + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \ + KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \ +), + +/* Game + * ,-----------------------------------------------------------------------------------. + * | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * |Shift | A | S | D | F | G | H | J | K | L | ; | ' | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Ctrl | Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Alt | 4 | 3 | 2 | Lower| Space |Raise | Left | Down | Up | Right| + * `-----------------------------------------------------------------------------------' + */ +[_GAME] = KEYMAP( \ + KC_1, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______ , \ + KC_LALT, KC_4, KC_3, KC_2, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \ +), + + +/* Lower (switched to # because KP# were weird in terminal emulators) + * ,-----------------------------------------------------------------------------------. + * | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Esc | | | | | | 0 | | | | KP_+ | | + * `-----------------------------------------------------------------------------------' + */ +[_LOWER] = KEYMAP( \ + KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \ + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR, \ + _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_SLSH, _______, \ + KC_ESC, _______, _______, _______, _______, _______, KC_0, _______, _______, _______, KC_PLUS, _______ \ +), + +/* Raise + * ,-----------------------------------------------------------------------------------. + * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | App | | | | | Ins | | Home | PGDN | PGUP | End | + * `-----------------------------------------------------------------------------------' + */ +[_RAISE] = KEYMAP( \ + KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \ + KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV, \ + _______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______, \ + _______, KC_APP, _______, _______, _______, _______, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \ +), + +/* Plover layer (http://opensteno.org) + * ,-----------------------------------------------------------------------------------. + * | # | # | # | # | # | # | # | # | # | # | # | # | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | S | T | P | H | * | * | F | P | L | T | D | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | S | K | W | R | * | * | R | B | G | S | Z | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Exit | | | A | O | | E | U | | | | + * `-----------------------------------------------------------------------------------' + */ + +[_PLOVER] = KEYMAP ( \ + KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 , \ + XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \ + XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX \ +), + + +/* Adjust (Lower + Raise) + * ,-----------------------------------------------------------------------------------. + * | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | | |Aud on|Audoff| Game |AGswap|AGnorm| | | | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute | VolDn| VolUp| | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST | + * `-----------------------------------------------------------------------------------' + */ +[_ADJUST] = KEYMAP( \ + LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, _______, LALT(LCTL(KC_DEL)), \ + _______, _______, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, _______, _______, _______, _______, \ + _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, \ + BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP \ +) + + +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is. +{ + switch(id) { + case 0: // this would trigger when you hit a key mapped as M(0) + if (record->event.pressed) { + return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes + } + break; + } + return MACRO_NONE; +}; + + +#ifdef AUDIO_ENABLE +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); +#endif + + +void persistant_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(tone_qwerty); + #endif + persistant_default_layer_set(1UL<<_QWERTY); + } + return false; + break; + case GAME: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(music_scale); + #endif + persistant_default_layer_set(1UL<<_GAME); + } + return false; + break; + + + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case BACKLIT: + if (record->event.pressed) { + register_code(KC_RSFT); + #ifdef BACKLIGHT_ENABLE + backlight_step(); + #endif + } else { + unregister_code(KC_RSFT); + } + return false; + break; + } + return true; +} + +void matrix_init_user(void) { + +} diff --git a/keyboards/lets_split/keymaps/dlaroe/rules.mk b/keyboards/lets_split/keymaps/dlaroe/rules.mk diff --git a/keyboards/planck/keymaps/dale/config.h b/keyboards/planck/keymaps/dale/config.h @@ -1,36 +0,0 @@ -#ifndef CONFIG_USER_H -#define CONFIG_USER_H - -#include "../../config.h" - -/* - * MIDI options - */ - -/* Prevent use of disabled MIDI features in the keymap */ -//#define MIDI_ENABLE_STRICT 1 - -/* enable basic MIDI features: - - MIDI notes can be sent when in Music mode is on -*/ -#define MIDI_BASIC - -/* enable advanced MIDI features: - - MIDI notes can be added to the keymap - - Octave shift and transpose - - Virtual sustain, portamento, and modulation wheel - - etc. -*/ -//#define MIDI_ADVANCED - -/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ -//#define MIDI_TONE_KEYCODE_OCTAVES 2 - - -#define MOUSEKEY_INTERVAL 20 -#define MOUSEKEY_DELAY 0 -#define MOUSEKEY_TIME_TO_MAX 100 -#define MOUSEKEY_MAX_SPEED 10 -#define MOUSEKEY_WHEEL_DELAY 0 - -#endif diff --git a/keyboards/planck/keymaps/dale/keymap.c b/keyboards/planck/keymaps/dale/keymap.c @@ -1,250 +0,0 @@ -// Can't Remember Sh*t Keymap for Planck -// Trying to fit as many characters as possible on the default layer -// as its easier for me to remember logical functions than characters -// Also, I like me some numpad - - -#include "planck.h" -#include "action_layer.h" -#ifdef AUDIO_ENABLE - #include "audio.h" -#endif -#include "eeconfig.h" - -extern keymap_config_t keymap_config; - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _QWERTY 0 -#define _GAME 1 -#define _LOWER 3 -#define _RAISE 4 -#define _ADJUST 16 - -enum planck_keycodes { - QWERTY = SAFE_RANGE, - GAME, - LOWER, - RAISE, - BACKLIT, -}; - -// Fillers to make layering more clear -#define _______ KC_TRNS -#define XXXXXXX KC_NO - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - -/* Qwerty - * ,-----------------------------------------------------------------------------------. - * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | Tab | A | S | D | F | G | H | J | K | L | ; | ' | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Ctrl | GUI | \ | Alt | Lower| Space |Raise | [ | - | = | ] | - * `-----------------------------------------------------------------------------------' - */ -[_QWERTY] = { - {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, - {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, - {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT) }, - {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, LT(3, KC_LBRC), KC_MINS, KC_EQL, CTL_T(KC_RBRC)} -}, - -/* Game - * ,-----------------------------------------------------------------------------------. - * | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * |Shift | A | S | D | F | G | H | J | K | L | ; | ' | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | Ctrl | Z | X | C | V | B | N | M | , | . | / |Enter | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Alt | 4 | 3 | 2 | Lower| Space |Raise | Left | Down | Up | Right| - * `-----------------------------------------------------------------------------------' - */ -[_GAME] = { - { KC_1, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, - {KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, - {KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______ }, - {KC_LALT, KC_4, KC_3, KC_2, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT} -}, - - -/* Lower (switched to # because KP# were weird in terminal emulators) - * ,-----------------------------------------------------------------------------------. - * | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | NumLk| F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Esc | | | | | 0 | | | | KP_+ | | - * `-----------------------------------------------------------------------------------' - */ -[_LOWER] = { - { KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______}, - { _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR}, - {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_SLSH, _______}, - {KC_ESC, _______, _______, _______, _______, KC_0, KC_0, _______, _______, _______, KC_PLUS, _______} -}, - -/* Raise - * ,-----------------------------------------------------------------------------------. - * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | | Wh Dn| M-L | M-Dn | M-R | ACL0 | ACL1 | ACL2 | | | \ | | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | App | | | | Ins | | Home | PGDN | PGUP | End | - * `-----------------------------------------------------------------------------------' - */ -[_RAISE] = { - {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL}, - { KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV}, - {_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, KC_BSLASH, _______}, - {_______, KC_APP, _______, _______, _______, KC_INS, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END} -}, - -/* Adjust (Lower + Raise) - * ,-----------------------------------------------------------------------------------. - * | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | | | |Aud on|Audoff| Game |AGswap|AGnorm| | | | | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Brite| | | | | | | BL_T |BL_DEC|BL_INC|BL_ST | - * `-----------------------------------------------------------------------------------' - */ -[_ADJUST] = { - {LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, _______, LALT(LCTL(KC_DEL))}, - {_______, _______, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, _______, _______, _______, _______}, - {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______}, - {BACKLIT, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP} -} - - -}; - -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is. -{ - switch(id) { - case 0: // this would trigger when you hit a key mapped as M(0) - if (record->event.pressed) { - return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes - } - break; - } - return MACRO_NONE; -}; - - -#ifdef AUDIO_ENABLE - -float tone_startup[][2] = SONG(STARTUP_SOUND); -float tone_qwerty[][2] = SONG(QWERTY_SOUND); -float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); - -float tone_goodbye[][2] = SONG(GOODBYE_SOUND); -#endif - - -void persistant_default_layer_set(uint16_t default_layer) { - eeconfig_update_default_layer(default_layer); - default_layer_set(default_layer); -} - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case QWERTY: - if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(tone_qwerty); - #endif - persistant_default_layer_set(1UL<<_QWERTY); - } - return false; - break; - case GAME: - if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(music_scale); - #endif - persistant_default_layer_set(1UL<<_GAME); - } - return false; - break; - - - case LOWER: - if (record->event.pressed) { - layer_on(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } else { - layer_off(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case RAISE: - if (record->event.pressed) { - layer_on(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } else { - layer_off(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case BACKLIT: - if (record->event.pressed) { - register_code(KC_RSFT); - #ifdef BACKLIGHT_ENABLE - backlight_step(); - #endif - } else { - unregister_code(KC_RSFT); - } - return false; - break; - } - return true; -} - -void matrix_init_user(void) { - #ifdef AUDIO_ENABLE - startup_user(); - #endif -} - -#ifdef AUDIO_ENABLE - -void startup_user() -{ - _delay_ms(20); // gets rid of tick - PLAY_SONG(tone_startup); -} - -void shutdown_user() -{ - PLAY_SONG(tone_goodbye); - _delay_ms(150); - stop_all_notes(); -} - -void music_on_user(void) -{ - music_scale_user(); -} - -void music_scale_user(void) -{ - PLAY_SONG(music_scale); -} - -#endif diff --git a/keyboards/planck/keymaps/dale/readme.md b/keyboards/planck/keymaps/dale/readme.md @@ -1,6 +0,0 @@ -# Dales Planck Layout -Goals: -* Trying to fit as many characters as possible on the default layer - * its easier for me to remember logical functions than characters - * this also makes it easier to use the two US ISO keysets I had on hand -* A number pad AND a number row diff --git a/keyboards/planck/keymaps/dale/rules.mk b/keyboards/planck/keymaps/dale/rules.mk @@ -1,25 +0,0 @@ - - -# Build Options -# change to "no" to disable the options, or define them in the Makefile in -# the appropriate keymap folder that will get included automatically -# -BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = yes # Mouse keys(+4700) -EXTRAKEY_ENABLE = no # Audio control and System control(+450) -CONSOLE_ENABLE = no # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration -NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality -MIDI_ENABLE = no # MIDI controls -AUDIO_ENABLE = yes # Audio output on port C6 -UNICODE_ENABLE = no # Unicode -BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID -RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. - -# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE -SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend - -ifndef QUANTUM_DIR - include ../../../../Makefile -endif diff --git a/keyboards/planck/keymaps/dlaroe/config.h b/keyboards/planck/keymaps/dlaroe/config.h @@ -0,0 +1,36 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "../../config.h" + +/* + * MIDI options + */ + +/* Prevent use of disabled MIDI features in the keymap */ +//#define MIDI_ENABLE_STRICT 1 + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on +*/ +#define MIDI_BASIC + +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +//#define MIDI_ADVANCED + +/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ +//#define MIDI_TONE_KEYCODE_OCTAVES 2 + + +#define MOUSEKEY_INTERVAL 20 +#define MOUSEKEY_DELAY 0 +#define MOUSEKEY_TIME_TO_MAX 100 +#define MOUSEKEY_MAX_SPEED 10 +#define MOUSEKEY_WHEEL_DELAY 0 + +#endif diff --git a/keyboards/planck/keymaps/dlaroe/keymap.c b/keyboards/planck/keymaps/dlaroe/keymap.c @@ -0,0 +1,273 @@ +// Can't Remember Sh*t Keymap for Planck +// http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7 + +#include "planck.h" +#include "action_layer.h" +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif +#include "eeconfig.h" + +extern keymap_config_t keymap_config; + + +enum planck_layers { + _QWERTY, + _ARROW, + _GAME, + _LOWER, + _RAISE, + _PLOVER, + _ADJUST +}; + + +enum planck_keycodes { + QWERTY = SAFE_RANGE, + ARROW, + GAME, + LOWER, + RAISE, + BACKLIT, + PLOVER, + EXT_PLV +}; + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-----------------------------------------------------------------------------------. + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | A | S | D | F | G | H | J | K | L | ; | ' | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | GUI | \ | Alt | Lower| Space |Raise | [ | - | = | ] | + * `-----------------------------------------------------------------------------------' + */ +[_QWERTY] = { + {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, + {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, + {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT) }, + {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, LT(_LOWER, KC_LBRC), KC_MINS, KC_EQL, MT(MOD_RCTL, KC_RBRC)} +}, + + /* Arrow + * ,-----------------------------------------------------------------------------------. + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | A | S | D | F | G | H | J | K | L | ; | ' | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | GUI | \ | Alt | Lower| Space |Raise | Left | Down | Up | Right| + * `-----------------------------------------------------------------------------------' + */ +[_ARROW] = { + {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, + {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, + {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT) }, + {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT} +}, + + +/* Game + * ,-----------------------------------------------------------------------------------. + * | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * |Shift | A | S | D | F | G | H | J | K | L | ; | ' | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Ctrl | Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Alt | 4 | 3 | 2 | Lower| Space |Raise | Left | Down | Up | Right| + * `-----------------------------------------------------------------------------------' + */ +[_GAME] = { + { KC_1, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, + {KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, + {KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______ }, + {KC_LALT, KC_4, KC_3, KC_2, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT} +}, + + +/* Lower (switched to # because KP# were weird in terminal emulators) + * ,-----------------------------------------------------------------------------------. + * | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Esc | | | | | 0 | | | | KP_+ | | + * `-----------------------------------------------------------------------------------' + */ +[_LOWER] = { + { KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______}, + { _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR}, + {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_SLSH, _______}, + {KC_ESC, _______, _______, _______, _______, KC_0, KC_0, _______, _______, _______, KC_PLUS, _______} +}, + +/* Raise + * ,-----------------------------------------------------------------------------------. + * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | App | | | | Ins | | Home | PGDN | PGUP | End | + * `-----------------------------------------------------------------------------------' + */ +[_RAISE] = { + {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL}, + { KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV}, + {_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______}, + {_______, KC_APP, _______, _______, _______, KC_INS, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END} +}, + +/* Plover layer (http://opensteno.org) + * ,-----------------------------------------------------------------------------------. + * | # | # | # | # | # | # | # | # | # | # | # | # | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | S | T | P | H | * | * | F | P | L | T | D | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | S | K | W | R | * | * | R | B | G | S | Z | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Exit | | | A | O | | E | U | | | | + * `-----------------------------------------------------------------------------------' + */ + +[_PLOVER] = { + {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 }, + {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC}, + {XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, + {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX} +}, + +/* Adjust (Lower + Raise) + * ,-----------------------------------------------------------------------------------. + * | C-A-I|Qwerty| | |Reset |Macro0| | | | |PLOVER|C-A-D | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Caps | Arrow| |Aud on|Audoff| Game |AGswap|AGnorm| PrtSc|ScrLck| Break| | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute | VolDn| VolUp| | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST | + * `-----------------------------------------------------------------------------------' + */ +[_ADJUST] = { + {LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, PLOVER, LALT(LCTL(KC_DEL))}, + {KC_CAPS, ARROW, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, KC_PSCR, KC_SLCK, KC_PAUS, _______}, + {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______}, + {BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP} +} + + +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is. +{ + switch(id) { + case 0: // this would trigger when you hit a key mapped as M(0) + if (record->event.pressed) { + return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes + } + break; + } + return MACRO_NONE; +}; + +#ifdef AUDIO_ENABLE + float plover_song[][2] = SONG(PLOVER_SOUND); + float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND); +#endif + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + print("mode just switched to qwerty and this is a huge string\n"); + set_single_persistent_default_layer(_QWERTY); + } + return false; + break; + case ARROW: + if (record->event.pressed) { + set_single_persistent_default_layer(_ARROW); + } + return false; + break; + case GAME: + if (record->event.pressed) { + set_single_persistent_default_layer(_GAME); + } + return false; + break; + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case BACKLIT: + if (record->event.pressed) { + register_code(KC_RSFT); + #ifdef BACKLIGHT_ENABLE + backlight_step(); + #endif + } else { + unregister_code(KC_RSFT); + } + return false; + break; + case PLOVER: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + stop_all_notes(); + PLAY_SONG(plover_song); + #endif + layer_off(_RAISE); + layer_off(_LOWER); + layer_off(_ADJUST); + layer_on(_PLOVER); + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } + keymap_config.raw = eeconfig_read_keymap(); + keymap_config.nkro = 1; + eeconfig_update_keymap(keymap_config.raw); + } + return false; + break; + case EXT_PLV: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(plover_gb_song); + #endif + layer_off(_PLOVER); + } + return false; + break; + } + return true; +} diff --git a/keyboards/planck/keymaps/dlaroe/readme.md b/keyboards/planck/keymaps/dlaroe/readme.md @@ -0,0 +1,12 @@ +# CRS Planck Layout +Goals: + +*Maximum compatibility with standard keyboards + * I have to work on other staggered Qwerty keyboards all the time so I wanted to keep essentially the same layout instead of optimizing too much. +* Trying to fit as many characters as possible on the default layer + * its easier for me to remember logical functions than characters + * Using the extra punctuation caps in place of arrows frees up some Row 4 caps + * however, I'm trying out an arrows layout with the other punctuation on the Raise layer and it is quite nice too +* A number pad AND a number row + +[Here is the layout in easily readable KLE form.](http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7) diff --git a/keyboards/planck/keymaps/dlaroe/rules.mk b/keyboards/planck/keymaps/dlaroe/rules.mk @@ -0,0 +1,25 @@ + + +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = yes # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. + +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif diff --git a/keyboards/preonic/keymaps/dale/config.h b/keyboards/preonic/keymaps/dale/config.h @@ -1,29 +0,0 @@ -#ifndef CONFIG_USER_H -#define CONFIG_USER_H - -#include "../../config.h" - -/* - * MIDI options - */ - -/* Prevent use of disabled MIDI features in the keymap */ -//#define MIDI_ENABLE_STRICT 1 - -/* enable basic MIDI features: - - MIDI notes can be sent when in Music mode is on -*/ -#define MIDI_BASIC - -/* enable advanced MIDI features: - - MIDI notes can be added to the keymap - - Octave shift and transpose - - Virtual sustain, portamento, and modulation wheel - - etc. -*/ -//#define MIDI_ADVANCED - -/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ -//#define MIDI_TONE_KEYCODE_OCTAVES 2 - -#endif- \ No newline at end of file diff --git a/keyboards/preonic/keymaps/dale/keymap.c b/keyboards/preonic/keymaps/dale/keymap.c @@ -1,296 +0,0 @@ -#include "preonic.h" -#include "action_layer.h" -#include "eeconfig.h" -#ifdef AUDIO_ENABLE - #include "audio.h" -#endif - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. - -enum preonic_layers { - _QWERTY, - _COLEMAK, - _DVORAK, - _LOWER, - _RAISE, - _ADJUST -}; - -enum preonic_keycodes { - QWERTY = SAFE_RANGE, - COLEMAK, - DVORAK, - LOWER, - RAISE, - BACKLIT -}; - -// Fillers to make layering more clear -#define _______ KC_TRNS -#define XXXXXXX KC_NO - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - -/* Qwerty - * ,-----------------------------------------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | Tab | A | S | D | F | G | H | J | K | L | ; | " | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Ctrl | GUI | \ | Alt |Lower | Space |Raise | [ | - | = | ] | - * `-----------------------------------------------------------------------------------' - */ -[_QWERTY] = { - {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL}, - {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, - {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, - {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT) }, - {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, LT(_LOWER, KC_LBRC), KC_MINS, KC_EQL, MT(MOD_RCTL, KC_RBRC)} -}, - -/* Colemak - * ,-----------------------------------------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | Esc | A | R | S | T | D | H | N | E | I | O | " | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | - * `-----------------------------------------------------------------------------------' - */ -[_COLEMAK] = { - {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, - {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL}, - {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT}, - {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, - {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} -}, - -/* Dvorak - * ,-----------------------------------------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Tab | " | , | . | P | Y | F | G | C | R | L | Del | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | Esc | A | O | E | U | I | D | H | T | N | S | / | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | - * `-----------------------------------------------------------------------------------' - */ -[_DVORAK] = { - {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, - {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL}, - {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH}, - {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT }, - {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} -}, - -/* Lower - * ,-----------------------------------------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | Del | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / | Ent | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | 0 | | [ | - | + | ] | - * `-----------------------------------------------------------------------------------' - */ -[_LOWER] = { - {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, - {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL}, - {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR}, - {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, _______, _______}, - {_______, _______, _______, _______, _______, KC_0, KC_0, _______, _______, _______, KC_PLUS, _______} -}, - -/* Raise - * ,-----------------------------------------------------------------------------------. - * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | | Wh Dn| M-L | M-Dn | M-R | PrScr| Sc Lk| Break| | | \ | | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | App | | | | Ins | | Home | PGDN | PGUP | End | - * `-----------------------------------------------------------------------------------' - */ -[_RAISE] = { - {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, - {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL}, - { KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV}, - {_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, KC_BSLASH, _______}, - {_______, KC_APP, _______, _______, _______, KC_INS, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END} -}, - - -/* Adjust (Lower + Raise) - * ,-----------------------------------------------------------------------------------. - * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | | | |Aud on|Audoff| |AGswap|AGnorm| | | | | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Brite| | | | | | | BL_T |BL_DEC|BL_INC|BL_ST | - * `-----------------------------------------------------------------------------------' - */ -[_ADJUST] = { - {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12}, - {LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, _______, LALT(LCTL(KC_DEL))}, - {_______, _______, _______, AU_ON, AU_OFF, _______, AG_SWAP, AG_NORM, _______, _______, _______, _______}, - {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______}, - {BACKLIT, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP} -} - - -}; - -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is. -{ - switch(id) { - case 0: // this would trigger when you hit a key mapped as M(0) - if (record->event.pressed) { - return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes - } - break; - } - return MACRO_NONE; -}; - -#ifdef AUDIO_ENABLE -float tone_startup[][2] = { - {NOTE_B5, 20}, - {NOTE_B6, 8}, - {NOTE_DS6, 20}, - {NOTE_B6, 8} -}; - -float tone_qwerty[][2] = SONG(QWERTY_SOUND); -float tone_dvorak[][2] = SONG(DVORAK_SOUND); -float tone_colemak[][2] = SONG(COLEMAK_SOUND); - -float tone_goodbye[][2] = SONG(GOODBYE_SOUND); - -float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); -#endif - -void persistent_default_layer_set(uint16_t default_layer) { - eeconfig_update_default_layer(default_layer); - default_layer_set(default_layer); -} - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case QWERTY: - if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(tone_qwerty); - #endif - persistent_default_layer_set(1UL<<_QWERTY); - } - return false; - break; - case COLEMAK: - if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(tone_colemak); - #endif - persistent_default_layer_set(1UL<<_COLEMAK); - } - return false; - break; - case DVORAK: - if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(tone_dvorak); - #endif - persistent_default_layer_set(1UL<<_DVORAK); - } - return false; - break; - case LOWER: - if (record->event.pressed) { - layer_on(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } else { - layer_off(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case RAISE: - if (record->event.pressed) { - layer_on(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } else { - layer_off(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case BACKLIT: - if (record->event.pressed) { - register_code(KC_RSFT); - #ifdef BACKLIGHT_ENABLE - backlight_step(); - #endif - } else { - unregister_code(KC_RSFT); - } - return false; - break; - } - return true; -}; - -void matrix_init_user(void) { - #ifdef AUDIO_ENABLE - startup_user(); - #endif -} - -#ifdef AUDIO_ENABLE - -void startup_user() -{ - _delay_ms(20); // gets rid of tick - PLAY_SONG(tone_startup); -} - -void shutdown_user() -{ - PLAY_SONG(tone_goodbye); - _delay_ms(150); - stop_all_notes(); -} - -void music_on_user(void) -{ - music_scale_user(); -} - -void music_scale_user(void) -{ - PLAY_SONG(music_scale); -} - -#endif diff --git a/keyboards/preonic/keymaps/dale/readme.md b/keyboards/preonic/keymaps/dale/readme.md @@ -1,2 +0,0 @@ -# Dale's Preonic layout - largely based on his Planck. -# The hardware number row is mostly to avoid inherent context switching delay while he is receiving auditory input. diff --git a/keyboards/preonic/keymaps/dale/rules.mk b/keyboards/preonic/keymaps/dale/rules.mk @@ -1,25 +0,0 @@ - - -# Build Options -# change to "no" to disable the options, or define them in the Makefile in -# the appropriate keymap folder that will get included automatically -# -BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = yes # Mouse keys(+4700) -EXTRAKEY_ENABLE = no # Audio control and System control(+450) -CONSOLE_ENABLE = no # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration -NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality -MIDI_ENABLE = no # MIDI controls -AUDIO_ENABLE = yes # Audio output on port C6 -UNICODE_ENABLE = no # Unicode -BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID -RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. - -# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE -SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend - -ifndef QUANTUM_DIR - include ../../../../Makefile -endif diff --git a/keyboards/preonic/keymaps/dlaroe/config.h b/keyboards/preonic/keymaps/dlaroe/config.h @@ -0,0 +1,29 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "../../config.h" + +/* + * MIDI options + */ + +/* Prevent use of disabled MIDI features in the keymap */ +//#define MIDI_ENABLE_STRICT 1 + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on +*/ +#define MIDI_BASIC + +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +//#define MIDI_ADVANCED + +/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ +//#define MIDI_TONE_KEYCODE_OCTAVES 2 + +#endif+ \ No newline at end of file diff --git a/keyboards/preonic/keymaps/dlaroe/keymap.c b/keyboards/preonic/keymaps/dlaroe/keymap.c @@ -0,0 +1,260 @@ +// Dale's Planck with a number row, I mean Preonic. +// I could have done something cooler with the top row I guess but I'm pretty much a Planck guy, that is the reason for the duplication of keys. + +#include "preonic.h" +#include "action_layer.h" +#include "eeconfig.h" +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + +enum preonic_layers { + _QWERTY, + _ARROW, + _LOWER, + _RAISE, + _ADJUST +}; + +enum preonic_keycodes { + QWERTY = SAFE_RANGE, + ARROW, + LOWER, + RAISE, + BACKLIT +}; + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-----------------------------------------------------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | A | S | D | F | G | H | J | K | L | ; | " | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | GUI | \ | Alt |Lower | Space |Raise | [ | - | = | ] | + * `-----------------------------------------------------------------------------------' + */ +[_QWERTY] = { + {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL}, + {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, + {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, + {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT) }, + {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, LT(_LOWER, KC_LBRC), KC_MINS, KC_EQL, MT(MOD_RCTL, KC_RBRC)} +}, + +/* Arrow + * ,-----------------------------------------------------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | A | S | D | F | G | H | J | K | L | ; | " | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | GUI | \ | Alt |Lower | Space |Raise | Left | Down | Up | Right | + * `-----------------------------------------------------------------------------------' + */ +[_ARROW] = { + {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL}, + {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, + {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, + {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT) }, + {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, MT(MOD_RCTL, KC_RGHT)} +}, + +/* Lower + * ,-----------------------------------------------------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Del | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / | Ent | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | 0 | | [ | - | + | ] | + * `-----------------------------------------------------------------------------------' + */ +[_LOWER] = { + {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL}, + {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, + {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR}, + {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, _______, _______}, + {_______, _______, _______, _______, _______, KC_0, KC_0, _______, _______, _______, KC_PLUS, _______} +}, + +/* Raise + * ,-----------------------------------------------------------------------------------. + * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | App | | | | Ins | | Home | PGDN | PGUP | End | + * `-----------------------------------------------------------------------------------' + */ +[_RAISE] = { + {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, + {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL}, + { KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV}, + {_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______}, + {_______, KC_APP, _______, _______, _______, KC_INS, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END} +}, + +/* Adjust (Lower + Raise) + * ,-----------------------------------------------------------------------------------. + * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Caps | Arrow| |Aud on|Audoff| |AGswap|AGnorm| PrtSc|ScrLck| Break| | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute |VolUp |VolDn | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST | + * `-----------------------------------------------------------------------------------' + */ +[_ADJUST] = { + {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12}, + {LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, MAGIC_TOGGLE_NKRO, _______, _______, _______, LALT(LCTL(KC_DEL))}, + {KC_CAPS, ARROW, _______, AU_ON, AU_OFF, _______, AG_SWAP, AG_NORM, KC_PSCR, KC_SLCK, KC_PAUS, _______}, + {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______}, + {BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP} +} + + +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is. +{ + switch(id) { + case 0: // this would trigger when you hit a key mapped as M(0) + if (record->event.pressed) { + return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes + } + break; + } + return MACRO_NONE; +}; + +#ifdef AUDIO_ENABLE +float tone_startup[][2] = { + {NOTE_B5, 20}, + {NOTE_B6, 8}, + {NOTE_DS6, 20}, + {NOTE_B6, 8} +}; + +float tone_qwerty[][2] = SONG(QWERTY_SOUND); + +float tone_goodbye[][2] = SONG(GOODBYE_SOUND); + +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); +#endif + +void persistent_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(tone_qwerty); + #endif + persistent_default_layer_set(1UL<<_QWERTY); + } + return false; + break; + case ARROW: + if (record->event.pressed) { + persistent_default_layer_set(1UL<<_ARROW); + } + return false; + break; + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case BACKLIT: + if (record->event.pressed) { + register_code(KC_RSFT); + #ifdef BACKLIGHT_ENABLE + backlight_step(); + #endif + } else { + unregister_code(KC_RSFT); + } + return false; + break; + } + return true; +}; + +void matrix_init_user(void) { + #ifdef AUDIO_ENABLE + startup_user(); + #endif +} + +#ifdef AUDIO_ENABLE + +void startup_user() +{ + _delay_ms(20); // gets rid of tick + PLAY_SONG(tone_startup); +} + +void shutdown_user() +{ + PLAY_SONG(tone_goodbye); + _delay_ms(150); + stop_all_notes(); +} + +void music_on_user(void) +{ + music_scale_user(); +} + +void music_scale_user(void) +{ + PLAY_SONG(music_scale); +} +#endif diff --git a/keyboards/preonic/keymaps/dlaroe/readme.md b/keyboards/preonic/keymaps/dlaroe/readme.md @@ -0,0 +1,7 @@ +# Dale's Preonic layout + +Really just my Planck layout for the Preonic. + +The hardware number row is mostly to avoid context switching delay inherent in receiving auditory input while trying to type. Frankly I like my Planck Game layer more than I like using the number row. + +I cut most of the plate vertical supports on the left side to use the Rev. 1 Preonic PCB's alternate switch placement to allow the use of 1.25 mods. diff --git a/keyboards/preonic/keymaps/dlaroe/rules.mk b/keyboards/preonic/keymaps/dlaroe/rules.mk @@ -0,0 +1,25 @@ + + +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = yes # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. + +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif diff --git a/keyboards/sweet16/keymaps/dlaroe/keymap.c b/keyboards/sweet16/keymaps/dlaroe/keymap.c @@ -0,0 +1,38 @@ +#include "sweet16.h" + +enum layers { + num, + extra, + mouse +}; + + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [num] = LAYOUT_numpad_4x4( + KC_P7, KC_P8, KC_P9, LT(extra, KC_PPLS), + KC_P4, KC_P5, KC_P6, + KC_P1, KC_P2, KC_P3, KC_PENT, + LT(mouse, KC_P0), KC_DOT + ) + + [extra] = LAYOUT_numpad_4x4( + KC_PSLS, KC_PAST, KC_PMNS, KC_TRNS, + KC_BSPC, KC_EXC, KC_DEL, + KC_LPRN, KC_RPRN, KC_PEQL, KC_PENT, + KC_TAB, KC_NLCK + ) + + +[mouse] = LAYOUT_numpad_4x4( + KC_MS_WH_D, KC_MS_U, KC_MS_WH_U, LT(extra, KC_PPLS), + KC_MS_L, KC_MS_D, KC_MS_R, + KC_BTN1, KC_BTN2, KC_BTN3, KC_PENT, + KC_TRNS, KC_DOT + ) + + + + +}; + diff --git a/keyboards/sweet16/keymaps/dlaroe/readme.md b/keyboards/sweet16/keymaps/dlaroe/readme.md @@ -0,0 +1,3 @@ +# Dale's keymap for the Sweet16 + +I wanted to reuse a standard numpad keyset and have the full functionality of an larger numpad with a nod to Excel functionality. diff --git a/layouts/community/ortho_4x12/crs/config.h b/layouts/community/ortho_4x12/crs/config.h @@ -0,0 +1,37 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include QMK_KEYBOARD_CONFIG_H + +/* Use I2C or Serial, not both */ + +#define USE_SERIAL +// #define USE_I2C + +/* Select hand configuration */ + +#define MASTER_LEFT +// #define _MASTER_RIGHT +// #define EE_HANDS + +#endif+ \ No newline at end of file diff --git a/layouts/community/ortho_4x12/crs/keymap.c b/layouts/community/ortho_4x12/crs/keymap.c @@ -0,0 +1,257 @@ +// Can't Remember Sh*t Keymap for 4x12 ortho +// http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7 + +#include QMK_KEYBOARD_H +#include "action_layer.h" +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif +#include "eeconfig.h" + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _ARROW 1 +#define _GAME 2 +#define _LOWER 3 +#define _RAISE 4 +#define _PLOVER 5 +#define _ADJUST 16 + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + ARROW, + GAME, + LOWER, + RAISE, + BACKLIT, + PLOVER, + EXT_PLV +}; + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-----------------------------------------------------------------------------------. + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | A | S | D | F | G | H | J | K | L | ; | ' | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | GUI | \ | Alt | Lower|SpcRse| Space|Raise | [ | - | = | ] | + * `-----------------------------------------------------------------------------------' + */ +[_QWERTY] = LAYOUT_ortho_4x12( \ + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \ + KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, LT(4, KC_SPC), KC_SPC, RAISE, LT(3, KC_LBRC), KC_MINS, KC_EQL, CTL_T(KC_RBRC) \ +), + +/* Arrow + * ,-----------------------------------------------------------------------------------. + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | A | S | D | F | G | H | J | K | L | ; | ' | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | GUI | \ | Alt | Lower| Space| Space|Raise | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_ARROW] = LAYOUT_ortho_4x12( \ + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \ + KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \ +), + +/* Game + * ,-----------------------------------------------------------------------------------. + * | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * |Shift | A | S | D | F | G | H | J | K | L | ; | ' | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Ctrl | Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Alt | 4 | 3 | 2 | Lower| Space |Raise | Left | Down | Up | Right| + * `-----------------------------------------------------------------------------------' + */ +[_GAME] = LAYOUT_ortho_4x12( \ + KC_1, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______ , \ + KC_LALT, KC_4, KC_3, KC_2, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \ +), + + +/* Lower (switched to # because KP# were weird in terminal emulators) + * ,-----------------------------------------------------------------------------------. + * | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Esc | | | | | | 0 | | | | KP_+ | | + * `-----------------------------------------------------------------------------------' + */ +[_LOWER] = LAYOUT_ortho_4x12( \ + KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \ + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR, \ + _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_SLSH, _______, \ + KC_ESC, _______, _______, _______, _______, _______, KC_0, _______, _______, _______, KC_PLUS, _______ \ +), + +/* Raise + * ,-----------------------------------------------------------------------------------. + * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | App | | | | | Ins | | Home | PGDN | PGUP | End | + * `-----------------------------------------------------------------------------------' + */ +[_RAISE] = LAYOUT_ortho_4x12( \ + KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \ + KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV, \ + _______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______, \ + _______, KC_APP, _______, _______, _______, _______, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \ +), + +/* Plover layer (http://opensteno.org) + * ,-----------------------------------------------------------------------------------. + * | # | # | # | # | # | # | # | # | # | # | # | # | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | S | T | P | H | * | * | F | P | L | T | D | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | S | K | W | R | * | * | R | B | G | S | Z | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Exit | | | A | O | | E | U | | | | + * `-----------------------------------------------------------------------------------' + */ + +[_PLOVER] = LAYOUT_ortho_4x12 ( \ + KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 , \ + XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \ + XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX \ +), + + +/* Adjust (Lower + Raise) + * ,-----------------------------------------------------------------------------------. + * | C-A-I|Qwerty| | |Reset |Macro0| | | | |PLOVER|C-A-D | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Caps | Arrow| |Aud on|Audoff| Game |AGswap|AGnorm| PrtSc|ScrLck| Break| | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute | VolDn| VolUp| | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST | + * `-----------------------------------------------------------------------------------' + */ +[_ADJUST] = LAYOUT_ortho_4x12( \ + LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, PLOVER, LALT(LCTL(KC_DEL)), \ + KC_CAPS, ARROW, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, KC_PSCR, KC_SLCK, KC_PAUS, _______, \ + _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, \ + BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP \ +) + + +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is. +{ + switch(id) { + case 0: // this would trigger when you hit a key mapped as M(0) + if (record->event.pressed) { + return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes + } + break; + } + return MACRO_NONE; +}; + + +#ifdef AUDIO_ENABLE +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); +#endif + + +void persistant_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(tone_qwerty); + #endif + persistant_default_layer_set(1UL<<_QWERTY); + } + return false; + break; + case GAME: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(music_scale); + #endif + persistant_default_layer_set(1UL<<_GAME); + } + return false; + break; + + + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case BACKLIT: + if (record->event.pressed) { + register_code(KC_RSFT); + #ifdef BACKLIGHT_ENABLE + backlight_step(); + #endif + } else { + unregister_code(KC_RSFT); + } + return false; + break; + } + return true; +} + +void matrix_init_user(void) { + +} diff --git a/layouts/community/ortho_4x12/crs/readme.md b/layouts/community/ortho_4x12/crs/readme.md @@ -0,0 +1,15 @@ +# CRS 4x12 Ortholinear Layout + +Since I started with a Planck and a 2u space, it's not as optimal on a split or grid but it's what I'm used to using. + +Goals: + +* Maximum compatibility with standard keyboards + * I have to work on other staggered Qwerty keyboards all the time so I wanted to keep essentially the same layout instead of optimizing too much. +* Trying to fit as many characters as possible on the default layer + * its easier for me to remember logical functions than characters + * Using the extra punctuation caps in place of arrows frees up some Row 4 caps + * however, I'm trying out an arrows layout with the other punctuation on the Raise layer and it is quite nice too +* A number pad AND a number row + +[Here is the layout in easily readable KLE form.](http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7)