qmk

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commit 465559e1666b4f2d346bd899d884a6266a4d9ca4
parent cf596a0371ad63106e764e96379deb48ec21e92b
Author: MechMerlin <30334081+mechmerlin@users.noreply.github.com>
Date:   Wed, 23 Jan 2019 21:04:04 -0800

Optimize/Update the new_project script (#4920)

* use pragma once in our templates

* template.h is present in both avr/ps2avrgb options so we moved it to base. In addition we now use pragma once

Diffstat:
quantum/template/avr/template.h | 38--------------------------------------
quantum/template/base/template.h | 35+++++++++++++++++++++++++++++++++++
quantum/template/ps2avrgb/template.h | 38--------------------------------------
3 files changed, 35 insertions(+), 76 deletions(-)

diff --git a/quantum/template/avr/template.h b/quantum/template/avr/template.h @@ -1,38 +0,0 @@ -/* Copyright 2019 REPLACE_WITH_YOUR_NAME - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#ifndef %KEYBOARD_UPPERCASE%_H -#define %KEYBOARD_UPPERCASE%_H - -#include "quantum.h" - -/* This a shortcut to help you visually see your layout. - * - * The first section contains all of the arguments representing the physical - * layout of the board and position of the keys. - * - * The second converts the arguments into a two-dimensional array which - * represents the switch matrix. - */ -#define LAYOUT( \ - K00, K01, K02, \ - K10, K11 \ -) \ -{ \ - { K00, K01, K02 }, \ - { K10, KC_NO, K11 }, \ -} - -#endif diff --git a/quantum/template/base/template.h b/quantum/template/base/template.h @@ -0,0 +1,35 @@ +/* Copyright 2019 REPLACE_WITH_YOUR_NAME + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#pragma once + +#include "quantum.h" + +/* This a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ +#define LAYOUT( \ + k00, k01, k02, \ + k10, k11 \ +) \ +{ \ + { k00, k01, k02 }, \ + { k10, KC_NO, k11 }, \ +} diff --git a/quantum/template/ps2avrgb/template.h b/quantum/template/ps2avrgb/template.h @@ -1,38 +0,0 @@ -/* Copyright 2019 REPLACE_WITH_YOUR_NAME - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#ifndef %KEYBOARD_UPPERCASE%_H -#define %KEYBOARD_UPPERCASE%_H - -#include "quantum.h" - -/* This a shortcut to help you visually see your layout. - * - * The first section contains all of the arguments representing the physical - * layout of the board and position of the keys. - * - * The second converts the arguments into a two-dimensional array which - * represents the switch matrix. - */ -#define LAYOUT( \ - k00, k01, k02, \ - k10, k11 \ -) \ -{ \ - { k00, k01, k02 }, \ - { k10, KC_NO, k11 }, \ -} - -#endif